1.1.2.4. Using markers

With a long timeline, it could be useful to insert some markers. Markers are used to name specific frames with a meaningful name. They are shown as small white triangles at the bottom of the Sequencer timeline. In figure 2, the second marker (Appearance dog) is selected. You can see by the white fill-color of the triangle, the slightly elevated text and the white dotted vertical line. The other markers are not selected (only a grey outline and a black dotted line). The first marker (F_01) is the result of the menu Marker > Add Marker (M). This marker is added at the location of the playhead and has a standard name F_XXX, where XXX is the framenumber. The text is slightly elevated as indication that the playhead is at the marker location. In order to get more meaningful names, you have to rename (Marker > Rename Marker of Ctrl M shortcut).

Markers

Figure 2: Markers in the Sequencer timeline

More detailed information is in Animation & Rigging > Markers. To summarize the most important commands for the Video Sequencer:

  • The display of markers in the timeline can be toggled on or off with the menu View > Show Markers.

  • Add a marker: select the frame and press M. You can also add markers during playback while viewing the movie. Just press M when the playhead is at the desired frame. The markers have a name like F_514 (frame 514).

  • Select a marker: LMM - Click on marker triangle. To select all markers, press A when over the marker timeline. To select multiple markers, press LMB and drag over the markers.

  • Rename a marker: select marker and press Ctrl + M.

  • Move marker: select marker and press G. Move the markers and LMB + Click to confirm or RMB + Click to cancel.

  • Delete marker: select marker and press X.